Hurricane 9 Pink
£27.57 £42.00
Price Summary
- £42.00
- £27.57
- 34%
- £27.57
- Overall you save £14.43 (34%) on this product
High-stickiness rubber + classic orange sponge.
Hurricane 9 colourful series, featuring high-stickiness, adopts flexible pinples to make suitable for different types of sponge, bring diversified styles.
Equipped with 20# sponge, is great at “spinning”, with stable and high-speed arcing ability as well as rich arc changes. It can exert powerful performance of quick-attack and loop drive in close and middle table.
Style play: Loop+Control
| Variations: | 38/2.15, 38/2.2, 39/2.15, 39/2.2 |
|---|
Related Products
Hurricane 2 Neo
Hurricane 2 Neo with Neo sponge breaks the limits of water based glue. This rubber has the famous power and control of classical Hurricane 2 and does not require a special tuning. It is recommended for varied fast loop attacks with low ball trajectory. Strategy – OFF.
Skyline 3 Neo
Skyline 3 Neo stands out continual quick loop performance. She has exquisite arc technology and acute beat feeling. “NEO” sponge which is in the energy storage status makes rubber deformation come back quickly. Outstanding style of continual, quick attack without any interspaces.
Fitted play: Control/Loop
(Variations in brackets are available for special order.)
Tin Arc 3
The surface layer of TinArc 3 rubber uses unique technique which makes it ‘sticky & roughness’. The pimple is specially designed for energy buffering and reserving, which makes the rubber perform excellent in ball holding. It creates strong spin which makes the player’s in-table and middle-long table loop technique fully performed. The new high-elasticity sponge adopts extreme technique provides the rubber additional support which is stable and high elastic. TinArc 3, a new type of rubber preferred by top players who play with loop and control drives.
Fitted play: Control/Loop
(Variations in brackets are available for special order.)
652
The special design of the pimples pattern increases friction of the rubber. Combined with quick-attack sponge, the rubber bring the power from the blade making the ball fast and spinny. This rubber brings a breakthrough for near-table-attack offensive style.
Hardness: Soft
Fitted play: Near-table quick-Attack
(Variations in brackets are available for special order.)
874
Short Pimples with the soft sponge. Further development of traditional short pimple rubber. More spin and speed for powerful attack close to the table.
Strategy: ALL-OFF, Quick-attack/loop
Sponge hardness: Soft
(Variations in brackets are available for special order.)
PF4
PF4 was used by dozens of Chinese players to win the world champion in the age of 38mm. In 2016, new PF4 released is more suitable for 40+ T.T. balls, ideal for loop drive with fast attack. The new PF4 keeps the unique feature of PF4 while increases the speed. The new PF4 uses the rubber produced in new sulfurization technology, adopting dense hard sponge and a new cement is added between sponge and rubber.
Fitted play: Loop/Quick-attack
(Variations in brackets are available for special order.)
Dragonow
Special pimple design strengthens friction of rubber. It is easy for players to play ‘small top-spin’ skill. The rubber strengthens control to ball route specially. Meanwhile, it has excellence of powerful rebound, high speed with smash sponge.
Hardness: Soft
Fitted play: Quick-Attack
(Variations in brackets are available for special order.)
Sharping
The rubber adopts special clear concave design on the top of pimples which is contrary to traditional design. The special pimple strengthens friction and sensitiveness when touching balls. The colloid has abundant elasticity with soft and flexible sponge. It can express power quickly and reduce the energy waste. The rubber makes the ball route monstrous and can control point of fall. It is for offensive play.
Hardness: Medium
Fitted play: Quick-Attack/Loop
(Variations in brackets are available for special order.)
Skyline 2 Neo
Skyline 2 Neo keeps the unique colloid with acerbity and glutinosity combined. The technology can create strong and changeful spin by different methods(friction and deformation). The beating power could penetrate into “NEO” sponge, which is in the energy storage status gives players power to create more aggressive spin.
Fitted play: Control/Loop
(Variations in brackets are available for special order.)
Tin Arc 5
TinArc 5 combines both great feeling with powerful elastic shots. TinArc 5 rubber allows the ball to absorb and penetrate easily, ideal for feel with quick loops, ball handling near the net, or off-court play. The outstanding elastic rubber and thick pimple design, which have a quick rebound on ball striking, enables strong power with minimal effort. The new sponge also uses ‘MARCO-CELL’ & ‘High-Elasticity Particle Osmosis technology’, providing powerful attack.
TinArc 5, specially designed to enhance the speed of 40+ Celluloid Free T.T. balls, is suitable for continuous quick loop with quick attack drive.
Fitted play: Control/Loop
(Variations in brackets are available for special order.)
Cloud & Fog 3 – 1.0/OX
The rubber adopting tough colloid can make the shape change of pimples resume quickly. So the attack power is stronger than normal long pips-long. The super-long pimples can create strong unorderly change and make ball route unexpected to puzzle opponents fully. The rubber is for chopping plus attack play.
Fitted play: Chop plus attack
Sponge options:
- 1.0mm sponge
- OX: without sponge (top sheet only)
(Variations in brackets are available for special order.)
Recently Viewed
Hurricane 9 Green
High-stickiness rubber + classic orange sponge.
Hurricane 9 colourful series, featuring high-stickiness, adopts flexible pinples to make suitable for different types of sponge, bring diversified styles.
Hurricane 9 Green, equipped with 80# high-elestic macroporous sponge, is great at “change”. Small and medium strength can bring multiple levels of hitting. With its fast deformation recovery, fast speed and swift changes, it performs well in continous attack.
Style play: Control+Speed
HurricaneTT Wristband
Wear a HurricaneTT Wristband to show your support for the HurricaneTT Learning System.
* Red bands can be ordered by anyone.
* Other colours can only be ordered by UKCC or equivalent coaches.
You can also use your wristband as a training aid.
Help you play forehand shots with your body
Wear it on your playing hand. Pick up your bat. Hook the index finger of your non-playing hand on the wristband. Now play some forehand drives. You will find this helps you turn your waist and start using your body to play the shots.
Play your shots forward
Put it on on the wrist of your playing hand. Play your forehand shots normally. But use the band as a reminder to finish your shots infront of you, not across your face.
Use your non-playing hand to help your back swing
Put it on on the wrist of your non-playing hand. Play your forehand shots normally. But use the band as a reminder to use your non-playing hand to turn your body to make a good back swing for your forehand shots.
Lean forward and keep your weight forward
Put it on on the wrist of your non-playing hand. when you play your backhand, use the band to remind you to keep your left hand in front of you to lean forward and keep your weight forward.
* Red bands can be ordered by anyone.
* Other colours can only be ordered by UKCC or equivalent coaches.
HurricaneTT Academy
A comprehensive course in structured modules to take you from basic to premier level of play.
Designed for all ages, new, improving and experienced players who wish to learn effective techniques to improve and enjoy their games!
Module 1: Basic
Grip: How to hold the bat correctly.
Strokes: Forehand drive, backhand drive, FH push, BH push.
Serve & Return: Basic serve & return.
Footwork: Shuffle step – sideways.
Tactics and Psychology.
Module 2: Basic +
Correct body position and body stance.
Strokes: FH topspin, BH topspin, FH block, BH block.
Serve & Return: Varied serves and returns.
Footwork: Varied footwork.
Tactics and Psychology.
Module 3: Intermediate
Grip: Maintain relaxed grip for all shot.
Strokes: FH loop, BH loop, smash, chops.
Serve & Return: Basic pendulum serve.
Footwork: Pivot, crossover.
Tactics and Psychology.
Module 4: Intermediate +
Position: Move according to where you play the ball.
Strokes: FH flick, BH flick, varied loop and chop.
Serve & Return: Varied pendulum serves.
Footwork: Various footwork pattern, Falkenberg
Tactics and Psychology.
Module 5: Advanced
Maintain leaning forward position. Maintain low body weight.
Strokes: FH dropshot, BH dropshot, power loop, loop to loop.
Serve & Return: Reverse pendulum, Tomahawk, Hooked.
Footwork: Serve and 3rd ball attack patterns
Tactics and Psychology.
Module 6: Advanced +
Grip: Switching between forehand grip and backhand grip.
Strokes: Loop kills, Fishing and lobbing, Round the net.
Serve & Return: Attack various serves, Banana flick, Strawberry flick.
Footwork: Wide movement against strong attackers and choppers.
Tactics and Psychology.
Module 7: Premier
Grip, position & posture: Master class – to be tailored with coach.
Strokes: To be tailored with coach.
Serve & Return: To be tailored with coach.
Footwork: To be tailored with coach
Tactics and Psychology: To be tailored with coach.
You can book hourly sessions. Each module may take several sessions to complete, depending on the player’s ability.
It is advisable to book an 1-hour session for a junior player and two-hour double session for a senior player.
Module 1 – 2: £15 per hour.
Module 3 – 4: £20 per hour.
Module 5 – 6: £25 per hour.
Module 7 : £30 per hour.
Concessions available – please enquire.
Venue: Edinburgh Sports Club, 7 Belford Place, Edinburgh EH4 3DH.
Select your preferred module, date and time.
We will send you an email to confirm.



















There are no reviews yet.